The interview which popped up on Rzeczpospolita is a great read if you want to understand CD Projekt’s company culture. It also tackles how their approach to tolerance flows into the games. Here’s a snip
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As for “Cyberpunk”, it’s similar. For example, the source material that inspires our game, the textbook by Mike Pondsmith, already in the 80s of the last century approached the issue of gender modification quite liberally. It was much less important than a sense of self, own style – and therefore also more fluid. I honestly hope that – as we did with “The Witcher”
– “Cyberpunk 2077” will surprise everyone with how many brave, wise and adult stories can be told in a video game. But this is a topic I will come back to after the November premiere when I can say more.
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